👋 Hi,
And many more

Education
Graduate Degree in Animation and Visual Effects, Specilization in character modelling
from Maya Academy of Advance Cinematics (MAAC)
2010 - 2013
Gained hands-on experience in UX research, prototyping, wireframing, and usability testing, focusing on designing seamless, user-friendly digital experiences.
Post Graduate Diploma in Advertising, Design & Visual Communication
from Ecole Intuit.lab
2017 - 2019
Completed a comprehensive program focused on designing user-centered digital products, integrating aesthetics and functionality through practical interaction design principles.

Career Contour

Mo-Maya Collective LLP
Founder
June 2022 - Oct 2025
- Leading the creative process from concept to completion, including the ideation, design, and implementation phases for a variety of media outputs
- Collaborating closely with clients to understand their requirements and deliver customized visual solutions that exceed expectations
- Spearheading the development and execution of motion graphics, visual effects, and 3D visuals, ensuring projects align with client visions and industry standards
- Engaging in strategic planning and business development activities to expand the company’s market presence and client base
- Maintaining a hands-on approach to all creative projects, contributing directly to modeling, texturing, and lighting tasks as needed

Freelancer
3D Generalist
Apr 2019 - June 2022
- During this period, I had the opportunity to work with BToS Production, where I was tasked with developing a new visual look for the upcoming A.R. Rahman tour.
- Worked on several 3D projects for social media campaigns, delivering engaging and visually compelling assets tailored for digital platforms.
- Worked on the project The Unfiltered History Tour for Webchutney, contributing as a modeling and sculpting artist to create detailed, production-ready 3D assets.

Wolves Visuals
3D Artist
Jan 2017 - Jun 2017
-At Wolves Visuals, my role involved creating diverse graphic looks and visual styles tailored for LED stage productions.
- Created and implemented diverse visual looks for multiple sets, enhancing the overall aesthetic

Freelancer
3D Artist
Jan 2014 - Oct 2015
- Handled character modeling responsibilities, developing high-quality, optimized 3D characters for animation and production workflows
- worked on some Web interactive 3d projects (car visualizer phase 1,2) “https://youtu.be/nCgsSdzXL8Q”” https://youtu.be/t8MUiPZ7IC4 “
-Worked on several interesting 3D printing projects, preparing detailed, print-ready models.











